Blender: Non-Photorealistic Rendering Research and Development

About the Project

This is a series of work I created to explore various techniques of Non-Photorealistic Rendering (NPR) to create 2D graphics in 3D.

Non-photorealistic render (NPR) is a style of rendering in computer graphics that allows for expressive and stylized visual styles. After learning about texturing with realism in 3D, I wanted to learn how to use Blender to produce 2D visuals. I created four Blender scenes and explored various techniques to explore different visual styles in each one.

Stylized Rendering in Blender - RaCAS 2021 Media Exhibit

Stylized Cel-Shading Material Pack

Models
Panther: http://threedscans.com/depot-des-sculptures-de-la-ville-de-paris/panther/
Hermanubis: http://threedscans.com/vatican-museums/hermanubis/
The Townley Greyhounds: http://threedscans.com/uncategorized/the-townley-greyhounds/
Winged Victory of Samothrace at The Louvre, Paris: https://www.myminifactory.com/object/3d-print-winged-victory-of-samothrace-2073
Le Transi de Rene de Chalon: http://threedscans.com/musee-des-monuments-francais/le-transi-de-rene-de-chalon/
Recumbent Lion: https://www.myminifactory.com/object/3d-print-recumbent-lion-107911
Blender Add-ons Vegetation: https://blendermarket.com/products/vegetation-tree-addon-animation/?ref=110
Moon textures: https://svs.gsfc.nasa.gov/4720
RandoGrid: https://github.com/mantissa-/RandoGrid